![]() ![]() ![]() But where does this game fault? In the comedy? Not at all, the harlequinades of the aptly named ‘Lo Wang’ and his counterpart ‘Hoji’ will leave the player in fits of laughter. Filled to the brim with Sakura trees (Cherry Blossoms) wide, open mountainous regions, closed, tight claustrophobic cave areas and the cavernous depths of the shadow realm. The game is set in the fictional world of… Japan. The level design is simply gorgeous, when there was time between removing the limbs of the sixteenth version of the same enemy, the view was breathtaking. ![]() Shadow Warrior is a struggle, not due to difficulty or abhorrent level design, the difficulty is perfectly balanced, offering the generic options of casual, medium and hard. This is quite true, almost every aspect of Shadow Warrior that the fans of the original know and love have been implemented into this 2013 edition. Fixed several places through the game where players could get stuck or fall below level geometry.Ġq_fkShadow WarriorĐv1.5.According to the Steam page, Shadow Warrior is a “bold re-imagining of the classic 3D Realms’ shooter”. Troll shield now always breaks after troll's death. Medipacks no longer spawn in containers after Lo ****'s pact with Hoji. Fixed the error when restarting the game would reset custom fov settings. Fixed a bug causing Mezu to fall off the arena after his death. 'Shadow Warrior' achievement for finishing the game now unlocks correctly on all difficulty levels. Fixed the incorrect way money was displayed in different laguage versions. Fixed incorrect menu button positions in menu prompts and higher resoltuions. Fixed 'Drain Soul' remaining fullscreen blood fx. Fixed crash after dismounting the mini-gun. Fixed a bug causing Gozu's and Xing's immortality in the last phase of the fight. Jones' achievement for finding all the secrets in the game now unlocks correctly. 'Heroic mode' is now more difficult than 'Insane' difficulty. Fixed checkpoint freezes in 'Heroic mode'. Changing language in the main menu does not require restarting the game anymore. Fixed a crash when using 'Wing of Crane' skill. Saving is now disabled when player is dying. Ammo/Medkits on all boss arenas now can be picked up by walking through them. Fixed a bug causing dead bodies after a fight to remain on the level forever after loading a save. Fixed a problem with fonts when setting active profile with another language. DRM type (Steam/NoSteam) shown in _version. Fixed a bug that caused one of the seals in chapter 7 to be not visible. Fixed crash when loading a bossfight save. Chapter 5 tomb door can now be used only once 'The Walking Dead' Ice Axe melee weapon added. FPS limiter (r_max_fps, 120 by default). Fixed some old saves causing the game to crash. Fixed a bug that caused player to crouch sometimes for a moment after loading a save. 'Rise of the Triad' Excalibat melee weapon added. Fixed more places throughout the game where players could get stuck or fall below level geometry. Loading and saving the game now works faster. Fixed a bug that caused some of the Steam leaderboards avatars never to show. Hungarian fan-translation added (thanks to Brechler 'lostprophet' Zsolt). + 3 new Survival Mode leaderboards added. + 3 new maps for survival added: Cemetary, Old Town and Fortress. ![]() Survival Mode added (to launch te survival mode - select 'New Game' and then 'Survival'): Fixed default weapon selection while starting chapter 16. Fixed saving monsters with shockwave effects Fixed a crash while using gamepad in upgrade menu. Fixed a bug that caused Mezu's armor pieces to become invisible. Fixed a bug that caused Xing's armor pieces to become invisible. Additional optimization for SSAO in Ultra setting. Fixed a bug that caused guns appear randomly levitating on levels (introduced in 1.1.1) Fixed a bug that allowed to unlock some achievements in Survival Mode. Added an option to turn off Alienware AlienFX - in some cases it prevented the game from running (add "d_enable_alienfx 0" in your config.cfg or use it from the console). Fixed particle based lights rendering artifacts. Fixed a bug that caused the in-game music to stop after finishing the game. Fixed saving weapon fx's when using non standard katana To check your game version: enable console (by pressing ctrl+~), input _version and press Enter. Shadow Warrior by Flying Wild 2009-2015 Flying Wild Hog, All Rights Reserved ![]()
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